Porting audio processing software designed for the desktop environment to mobile poses a non-trivial challenge. Aside from the many UI/UX concerns, the low-power mobile environment is a minefield of unique obstacles for apps and software with high-quality audio needs.
Resource-hungry audio transformations and algorithms which can run effectively unconstrained on high-power desktop CPUs do not play well on mobile devices, taking up a disproportionate amounts of CPU processing time with unacceptable latencies and sapping battery life.
The resulting poor audio quality and high power consumption make for poor user experiences.
To maintain developer sanity and a high quality user experience, rather than shoehorning desktop audio libraries onto mobile devices, an audio library must be designed from scratch for the constrained mobile chipset environment, one that uses fewer CPU cycles, and significantly less power.
Superpowered accomplishes this using patent-pending DSP optimization technology to achieve desktop grade performance on mobile devices.
Resulting in studio-grade Pro Audio sound and efficient processing without any compromise in audio quality: 32-bit floating point, everywhere.
Superpowered technology uses less than half the power of Apple’s Core Audio and is more than twice as fast as Apple’s vDSP.
The Superpowered SDKs empower developers to remove CPU resource limitations, and develop cross-platform apps on all devices and all platforms. It includes: