Reverbs simulate the sound of acoustic spaces, and because they are computationally intensive, their use on low-power mobile devices is limited. The Superpowered Reverb is the first to solve this limitation.
It's based on a series of comb-filters and all-pass filters, but the Superpowered implementation doesn’t suffer from the usual “filters cause CPU stalls” problem. The result is a dramatic processing speed increase.
Environment simulation is now affordable on all platforms including low power/mobile devices.