Fastest Mobile Audio Engine for
Games, VR, Music and Interactive Audio Apps
Low Latency Audio. Cross Platform on Android, OSX and iOS. Free.
Android's 10 Millisecond Problem Mobile Audio Latency Test App Android Audio Player USB Audio and MIDI for Android
Low Latency Audio. Cross Platform on Android, OSX and iOS. Free.
LINE LINE's global mega-viral app, B612 is superpowered on iOS and Android.
Uber Uber turns to Superpowered to support advanced transportation services.
Samsung Soundcamp Audio decoding, resampling and time-stretching Superpowered.
Tencent Tencent's hit 'Idol Dream Festival' Android app depends on Superpowered.
StarMaker The Voice, the karaoke app that lets you sing songs like you depends on Superpowered tech.
Alcatel One Touch Idol Smartphone Alcatel superpowers it's latest product line.
Mixvibes Mixvibes uses the Superpowered decoder for 2x faster audio decoding in Cross DJ.
Hoopla Digital Hoopla leverages Superpowered for drop-out free HLS audio streaming on Android.
Stagelight Android's GarageBand, Stagelight by Open Labs benefits from Superpowered tech.
JoyTunes JoyTunes' Simply Piano is a fast and Superpowered way to learn piano, from beginner to pro.
Arccos 360 Superpowered improves your golf game with Arccos 360 and its golf sensors.
Crossfader Why Seth Goldstein of Turntable.fm and Crossfader chose Superpowered. View case study »
Condition One VR Player Superpowered ensures high-quality, low latency VR audio for Condition One.
MikeRobe The arcade action racing game turns to Superpowered audio for addictive user experiences.
Super-powerful features for audio development.
Performance
Cross-platform
Simplicity
Lowest Latency Audio Processing on Mobile Devices Faster than OpenSL ES, Core Audio or vDSP/Accelerate.
100% Code Resuability Copy-Paste code between iOS, Android and OSX.
Simple Orthogonal API Removes messy connection and unnecessary audio graph abstractions. Integrates with existing processing code. No more spaghetti code.
Radically Efficient Power Consumption Outstanding power-to-watt ratio. Minimum 4x battery life improvement compared to OpenSL ES and 2x better than Core Audio.
Not a software wrapper
Standalone audio processing
Patent-pending Superpowered digital signal processing technology super-powers performance.
Consistent API and Feature-Set
Across Android and iOS versions
No more fragmentation issues. Same audio features and quality on all devices starting from Android 3.0 and iOS 5.1 to present.
HTTP Live Streaming to Android, iOS and OSX No audio drop-outs. Multiple download strategies. No fragmentation issues. HLS integrated into audio player. HTTP Live Streaming that works.
iOS, Android and OSX Update Shock Proof OS updates won't break audio code.
No Interrupt Handling Needed Superpowered operates independently of mobile OS media servers.
Fastest FFT for Audio Polar FFT 2x faster than vDSP. Switching back and forth between the time domain and the frequency domain has never been easier or faster.
Works 'Out of the Box' Fastest way to get started on interactive audio app. Saves time and money in implementation and development.
Full Featured Audio Player with Integrated Time Stretching and Pitch Shifting Built-in resampling, looping, cue points and HLS audio streaming. Eliminates need to develop additional player functionality.
Superpowered Audio SDK (Cross Platform) |
Core Audio by Apple |
OpenSL ES (Android) |
||
---|---|---|---|---|
Platforms | Cross-Platform | ✓ | ||
Android | ✓ | ✓ | ||
iOS | ✓ | ✓ | ||
OSX | ✓ | ✓ | ||
tvOS | ✓ | ✓ | ||
Simple Audio Player | Seeking | ✓ | ✓ | ✓ |
Automatic Sample Rate Conversion | ✓ | ✓ | ✓ | |
Easy Time Display | ✓ | |||
Advanced Audio Player | Built-in Time-Stretching | ✓ | ||
Built-in Pitch-Shifting | ✓ | |||
Automatic Multi-Player Sync | ✓ | |||
Virtual Reality Audio | Object-based 3D Audio Spatializer | ✓ | ||
Ambisonics B-format | ✓ | |||
Unity Native Audio Plugin Support | ✓ | |||
Audio Decoder | MP3 | ✓ | ✓ | ✓ |
AAC | ✓ | ✓ | ✓ | |
WAV | ✓ | ✓ | ✓ | |
AIFF | ✓ | ✓ | ✓ | |
Apple Lossless | ✓ | ✓ | ||
Quicktime wrapped Audio | ✓ | ✓ | ||
Audio Metadata, ID3 Parsing | ✓ | Partially | ||
Audio Filters | Low-Pass, High-Pass | ✓ | ✓ | |
Low-Shelf, High-Shelf | ✓ | ✓ | ||
Bandpass | ✓ | ✓ | ||
Notch | ✓ | ✓ | ||
Parametric | ✓ | ✓ | ||
3 Band EQ | ✓ | ✓ | ✓ | |
Audio Recorder | ✓ | |||
Audio Resampler | ✓ | ✓ | ✓ | |
Audio Mixer/Splitter/Converter | ✓ | ✓ | ||
Audio Effects | Echo | ✓ | ✓ | |
Flanger | ✓ | |||
Gate & Roll | ✓ | |||
Reverb | ✓ | ✓ | ||
Time Stretching | ✓ | Low quality | ||
Whoosh | ✓ | |||
FFT | Complex | ✓ | ✓ | |
Real | ✓ | ✓ | ||
Real-Polar | ✓ | |||
Processor Architecture | ARM7 (32-bit + NEON) | ✓ | ✓ | ✓ |
ARM8 (32/64 bit, NEON integrated) | ✓ | ✓ | ✓ | |
x86 (32-bit) | ✓ | ✓ | ✓ | |
x86 (64-bit) | ✓ | ✓ | ✓ | |
Audio Quality and Formats | Floating Point 32-bit | ✓ | ✓ | Partially |
Key Considerations | Real-time, low latency? | ✓ | ✓ | |
Designed for Mobile? | ✓ | |||
Easy to use API? | ✓ | |||